Aetheria Roadmap
The official development roadmap for Aetheria. This outlines the current goals, features, and future plans we move toward for Early Access. Our aim is to keep players informed and involved as Aetheria grows.
Roadmap
Early Access Goals
Core Gameplay Loop
Resource gathering, crafting and exploration between islands
Base and ship construction mechanics
Skyship deployment
Base Building System
Modular building parts for player bases
Power generation, storage, and crafting stations
Ship Building & Flight Navigation
Blueprint and 3D printing system for ships
Fuel and thruster management
Flight mechanics
Basic Combat & Enemies
Slimes and Goblins with simple AI
Player melee weapons
Procedural Island Generation
Varied island biomes resources
Dynamic island appearance
Infinite(ish) world generation
Visuals & UI
Minimalistic aesthetic
Interactive UI for crafting, inventory, building, etc.
Player HUD and tooltips
Audio
Core sound effects for actions, environment, and UI
Main menu and ambient soundtracks
Multiplayer Foundation
Networked support for co-op
Post-Early Access Goals
World progression and tech trees
Island events, dungeons, and bosses
Island clustering