Aetheria Roadmap

The official development roadmap for Aetheria. This outlines the current goals, features, and future plans we move toward for Early Access. Our aim is to keep players informed and involved as Aetheria grows.

Roadmap

Early Access Goals

  • Core Gameplay Loop

    • Resource gathering, crafting and exploration between islands

    • Base and ship construction mechanics

    • Skyship deployment

  • Base Building System

    • Modular building parts for player bases

    • Power generation, storage, and crafting stations

  • Ship Building & Flight Navigation

    • Blueprint and 3D printing system for ships

    • Fuel and thruster management

    • Flight mechanics

  • Basic Combat & Enemies

    • Slimes and Goblins with simple AI

    • Player melee weapons

  • Procedural Island Generation

    • Varied island biomes resources

    • Dynamic island appearance

    • Infinite(ish) world generation

  • Visuals & UI

    • Minimalistic aesthetic

    • Interactive UI for crafting, inventory, building, etc.

    • Player HUD and tooltips

  • Audio

    • Core sound effects for actions, environment, and UI

    • Main menu and ambient soundtracks

  • Multiplayer Foundation

    • Networked support for co-op

Post-Early Access Goals

  • World progression and tech trees

  • Island events, dungeons, and bosses

  • Island clustering